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The 'Like' Button

  • October 10, 2011 12:05:15 PM EDT

    Alright, so, there has been an issue lately with the 'like' button, and I'm guilty of this too. As Roleplayers, we're encouraged to give our character's a backstory in the hopes that our regular audiences will read them. We also expect feedback on these stories so that we know we please our audience, or if there is something we can improve on.

     

    Lately, this has not been the case. The 'like' button has become a substitute for constructive comments, and as a person who loves to write about his character, sometimes it is disheartening when I don't receive any feedback at all. I love to hear people's comments, both good and bad, because it makes me a better writer. When I receive no comments at all on something I really worked hard on, it makes me wonder: "Why write these if no one really reads them?"

     

    So, I charge you all with this: Go out and comment on someone's journals or storylines. Give them feedback. Actually take the time to read the work, and then talk about it. Go find someone you don't even know! This helps stimulate creativity within the community, and could potentially land you friends or roleplay partners. Don't just scan the piece and click the 'like' button thinking that is a substitute for what an author wants. Actually say something about it. Do NOT make this like Facebook.

     

    • 12 posts
    October 10, 2011 12:09:49 PM EDT
    I was horribly tempted to "Like" this... I agree with Val, though, it's always nice to get comments -- even if it's just an indication -what- others thought was interesting about your post. I really like seeing what parts of people's stories intrigue other members of the RP community.
    • 80 posts
    October 10, 2011 12:32:28 PM EDT

    I do agree that it's nice to receive comments on a journal entry or post, but I'd say that I'm just as happy when someone "likes" a post. As much as I truly enjoy reading things others write I don't always have something worthwhile to say in response. In those cases I absolutely love the "Like" feature because it allows me the chance to let the creator know I appreciate their work without having to fumble for something that will ultimately sound forced. At the same time, when I am inspired to post a comment I certainly don't hold back from posting it to let folks know exactly where something resonated.

     

    I don't know, maybe I just give more mental weight to those "likes" than other people do. =) I don't really use social media outside this site so it's entirely possible I don't get some aspect of it. What worries me is the attitude that we as creators can dictate what response our audience should give us. Something about it just doesn't sit well with me. Certainly it's worth encouraging folks to speak up if they have a comment, but I would take a genuine "like" over a forced comment any day of the week.

     

    TL:DR = Create works of art because they bring YOU joy. Audience appreciation is never guranteed.

  • October 10, 2011 12:37:40 PM EDT
    I understand the draw of the "Like" button, I really do. Because it is easy and you don't have to try to come up with something to say when you just like something. However as an aspiring writer I do appreciate comments and actually use the information contained within. When someone comments about something that caught their attention in one of my posts it tells me what I'm doing right and what I'm still weak on.

    I'd say don't feel obligated to comment if you really don't have anything to say but keep in mind writers do use what YOU say to bring you stories YOU enjoy. :)
  • October 10, 2011 12:50:43 PM EDT
    "Audience appreciation is never guranteed" agreed, I write so others can look into my toon's mindset and what I'm trying to do. I don't ever mind if I get a like or a comment but I certainly do not expect it.
    • 7 posts
    October 10, 2011 1:46:54 PM EDT
    Feedback is adored, certainly, and preferable but it also nice to have a wink and a nod. That's more what I see from the "like" button. I tend to use it a lot also when I am trying to not spam comments.
    • 80 posts
    October 10, 2011 7:07:40 PM EDT
    The Like button, to me, has always stood as a sort of guestbook function, particularly in the terms of ERN. Stopped by? Read it? Thought it was all right? Like it, and the writer'll know that you read it and enjoyed it.

    While I'm with Val and Sauvi, I understand that coming up with specific critisicms or comments is not always possible due to time constraints, or a variety of other reasons. I love love love reading comments about what I've written. But a Like button is easier and conveys a message of its own in any case.
    • 15 posts
    November 14, 2011 4:29:56 AM EST
    If someone likes something I made, I assume it made them smile, and that is all I really want. Comments are just icing on the cake!
  • November 16, 2011 9:30:41 PM EST
    If I read something and it makes me smile or say "nice!" out loud, I hit like. If I have something specific to comment on, I comment. I don't mind when folks hit like on my things - I figure that means that they like them. (Or... at least like me enough to pretend to read my stuff... ; ; )

    Comments are nifty too, but a "like" is just as good to me. I guess I'm not looking for constructive feedback as much as some evidence that the posts I send into the ether are being received by sentient creatures.

    If I ever DO want feedback though, I'll make a note about it at the top. And by god, anyone who "likes" it without leaving some kind of feedback will taste the back of my hand! (Metaphorically.) (Not really.)
    • 35 posts
    November 22, 2011 2:20:29 PM EST
    I don't always have something to say though. Hitting the "like" button, to me, shows that I enjoyed what I read. But yeah, sadly I don't always know what to say in response to something. I blame my shy-ness. *hides*